Task: add rigs and bones to the face of 3D model to make it playable in Unity 3D for standard face humanoid animations
We have a 3D model. It has bones for the body, and have some bones connected to the head. But there is no any bones and rigs connected to the eyes and mouth
We are looking for a person, who can edit this model for us:
– add rigs and bones to the face to make this model use standard humanoid animations for the face for using this model in Unity 3D for playing humanoid animations for the face.
leave current rigs and bones for the body
So you need to know:
– what is face rigs and bones and how they work
– how to use and test this rigs in the Unity 3D editor
Picture of the model and current bones structure you can fin in the attached files for the job.
3D model in FBX format we will send you after receiving a proposal from you
The standard of the facial bones and rigs could be looked in the makehuman app (http://www.makehumancommunity.org/)
We are waiting for proposals from you for this job.
If you have any questions please ask them.