Project Name:
LVUFT 3D Models
Project Description:
We are looking to balance high-quality 3D models with low computational demand, given their deployment in VR environments. These models will be used in a VR simulation using 3DoF (three degrees of freedom) across various training scenarios. The purpose is to allow users to familiarise themselves with the basic functionality of the devices and understand how they work and respond. Therefore, the ideal delivered products will feature a reduced polygon count, with a maximum of 2K texturing, while maintaining as much realism as possible.
Models:
Ferrolux RX (Control Unit)
Ferrolux RX (Sensor)
Ferrolux FLG12 (Audio frequency generator)
Ferrolux TF10 (Separation Filter)
LV (Low-Voltage) Substation Unit
Banana plug
Alligator clip
Earthing spike
(8 total)
Level of Detail:
Low to mid polygon count (100 – 10,000), focusing on key details that contribute to the realistic appearance of the models without overwhelming the hardware in a VR environment.
File Format Required:
.FBX files preferred.
Textures & Materials:
Textures are restricted to 2K resolution or lower to accommodate VR hardware limitations. We aim for a realistic visual quality using various mapping techniques, such as diffuse, normal, height, and specular maps. PBR (Physically Based Rendering) workflows are preferred to ensure consistent and realistic material appearances. Normal and specular maps are required, while height maps are optional depending on the model’s complexity.
Dimensions & Scale:
Models should be to scale using the metric system. Technical data and dimensions can be found in Megger’s user guides for each product, which will be attached to this project commission. Accurate scaling is critical for compatibility with other components in the VR environment.
Reference Images & Resources:
Reference images and user guides for the products (where available) will be included with this project commission. Please note that while the references for the LV Substation Unit are somewhat limited, achieving high realism for this component is less critical compared to the other devices.
Technical Requirements
Software Preferences:
The choice of software for modelling and texturing is left to your professional judgment. We trust that you will select the tools that yield the highest quality results.
Unit System:
Models should be created using meters as the unit of measurement to ensure consistency across all components.
File Naming Conventions:
Please use a clear and consistent naming convention for all files, such as [ModelName]_v[VersionNumber].fbx.
Rigging & Animation:
These models are intended to be static, with no rigging or animation required.
Project Timeline
Start Date: ASAP (current date 20.08.24)
Initial Model Drafts: August 26th, 2024
Delivery of initial drafts for all six models.
First Review and Feedback: August 27th, 2024
Review of the initial drafts with feedback provided for necessary adjustments.
Final Model Submission: August 30th, 2024
Delivery of the final, revised models.
Given the short timeline, prompt communication and quick iteration will be critical to meet the final deadline.
Communication
Preferred Communication Channel:
We prefer to communicate via Upwork messages, but we can also accommodate communication via email or Microsoft Teams if necessary.
Frequency of Updates:
Please provide daily updates on progress as we approach the final delivery date.
Non-Disclosure Agreement (NDA)
All work on this project is subject to a Non-Disclosure Agreement (NDA). Freelancers will be required to sign an NDA before starting work to ensure that all project-related information and assets are kept confidential.
Budget: $800
Posted On: August 20, 2024 15:06 UTC
Category: 3D Modeling & Rendering
Skills:3D Modeling, 3D Design, SolidWorks, Product Design, CAD
Skills: 3D Modeling, 3D Design, SolidWorks, Product Design, CAD
Country: United Kingdom
click to apply